This paper, that is a brief report of a research in progress, seeks to explore the relationship between people education and global warming and in particular the role of large scale gaming simulations to generate new behaviours among participants in relation to the climate change problems. This research will try to answer to key important questions: is a large scale gaming simulation able to contribute in a positive way to educate people in prevention of the risks related to the complex climatic phenomena? Can a large scale gaming urban simulation improve the behaviour and the personal decisions of the participants to mitigate global warming? If this research will have a positive result, the gaming simulation utilised in this research will be used in all schools of Italy like an innovative teaching method. This research consists of three tasks: 1) Game design: the first task concerns the choice of the simulation type, the choice of the number and the target participants and the design of the game architecture. The game is developed specifically to simulate the real word in presence of events adducible to global warming. - 2) Test: the second task concerns the gaming tests. In fact, to have a representative validation of the game architecture and to rate the adaptability of the simulation to different target and numbers of gaming participants, three gaming test sessions are planning. The first was realized with 200 participants (Italians teenagers) during the First National Conference of the Climate Change in Rome (13 September 2007 – Rome), the second was realized with 50 young participants in Salerno during the “ExpoScuola” (5-11 November 2007). The organization of the third gaming test session is still in progress. - 3) Rating: the last task of the research concerns the statistical evaluation of the gaming test results and the rating of the feedback questionnaires of the gaming participants. // This research is partially supported by the Italian Environment Protection and Technical Services Agency - APAT (Agenzia per la Protezione dell'Ambiente e per i Servizi Tecnici) and CTS (Centro Turistico Studentescoe giovanile).